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Scritto da Simvolo
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Mercoledì 29 Ottobre 2008 17:23 |
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Space flight simulator ORBITER is a free flight simulator that goes beyond the confines of Earth's atmosphere. Launch the Space Shuttle from Kennedy Space Center to deploy a satellite, rendezvous with the International Space Station or take the futuristic Delta-glider for a tour through the solar system - the choice is yours.
Sviluppatore: Martin Schweiger Publisher: www.orbitersim.com Anno: 2000-2006 Multiplayer: no Localizzazione: no Sito: www.orbitersim.com
Requisiti: Pentium 600 MHz 256 MB RAM 32 MB 3D scheda video 700 MB spazio su disco But make no mistake - ORBITER is not a space shooter. The emphasis is firmly on realism, and the learning curve can be steep. Be prepared to invest some time and effort to brush up on your orbital mechanics background. Good starting points are JPL's Basics of Space Flight, and R. Braeunig's Rocket & Space Technology. Orbiter is a space flight simulator based on Newtonian mechanics. Its playground is our solar system with many of its major bodies - the sun, planets and moons. You take control of a spacecraft - either historic, hypothetical, or purely science fiction. Orbiter is unlike most commercial computer games with a space theme - there are no predefined missions to complete, no aliens to destroy and no goods to trade. Instead, you will get an idea about what is involved in real space flight - how to plan an ascent into orbit, how to rendezvous with a space station, or how to fly to another planet. It is more difficult, but also more of a challenge. Some people get hooked, others get bored. Finding out for yourself is easy - simply give it a try. Orbiter is free, so you don't need to invest more than a bit of your spare time. -*- Ecco alcune delle schermate di avvio e volo:
(su Intel Pentium 4 2.40GHz, 1GB RAM, NVIDIA GeForce FX 5200 128 MB, Windows XP Pro SP2) |